inherit ITEM;

void init();
int do_dian(string arg);
void create()
{
        set_name("香", ({ "xiang" }) );
        set_weight(30);
        /*if( clonep() )
                set_default_object(__FILE__);
        else*/ {
                set("unit", "柱");
                set("long", "这是一柱香,你可以点燃它(dian)。\n");
                set("value", 100);
                set("material", "wood");
        }
        setup();
}

void init()
{
        add_action("do_dian", "dian");
}

int do_dian(string arg)
{
        object me;
        string item, target; 

        me = this_player();
        if(!arg||arg!="xiang")
                return notify_fail("你要点燃什么东西？\n");
        else
                {
                if( query_temp("marks/ask_temp3", me) )
                        set_temp("marks/dian_temp", 1, me);
                return notify_fail("你点燃一柱香拿在手中。\n");
                }                
        return 0;
}